Mike Snight


Mike Snight specializES in building worlds that you want to explore

Mike dedicated his talent to Irrational Games starting in 2010, creatively contributing to Bioshock Infinite and became the Lead Level Artist on Bioshock Infinite: Burial at Sea. He was a founder of Ghost Story Games in 2014 and helped lead the artistic effort on an unannounced title. Mike has since left AAA and has started his own journey to build an indie game. He is available for freelance opportunities and is excited to explore new projects with awesome people.

Skills include level art, world building, lighting, environmental storytelling, mise en scène/set design, art direction, modeling, environment art (kit building/systems), shaders, environment system design, performance, scripting and consulting.



Available for freelance OPPORTUNITIES

Please feel free to reach out for availability and rates or just to say hello!